Sparks and skills
Convert enemy route clears into Sparks
Use repeated enemy clears to build experience toward level ups and their Sparks while collecting incidental Will.
Snake Trail in Chapter 1 or Rockrest Flat in Chapter 2, each beside its Keeper’s Shrine.
Repeat the ordinary enemy circuit and rest cycle as needed. Enemy clears are renewable, but Sparks arrive only when experience causes a level up.
Stop when you have the level or ability investment you wanted, or when moving forward offers better experience and materials than another reset.
Open a guide to find other locations and see what the item is used for.
Use repeated enemy clears to build experience toward level ups and their Sparks while collecting incidental Will.