Collectible routes
Unlock Shrine checkpoints before farming
Make repeat routes practical by activating checkpoints near their targets before starting a collection or enemy loop.
Keeper’s Shrines along chapter routes, especially Snake Trail in Chapter 1 and Rockrest Flat in Chapter 2.
Checkpoint activation is one time per Shrine. Travel and resting are repeatable; standard enemies respawn, but many chests and boss rewards do not.
Once the relevant checkpoints are active, continue progression and return only when a specific route, recovery point, or revisit is useful.
Open a guide to find other locations and see what the item is used for.
Make repeat routes practical by activating checkpoints near their targets before starting a collection or enemy loop.