These chapter rewards fund vendor purchases and support corresponding gear or augment progression.
PC / Global live service; account and platform currency rules can differ
WHERE & HOW TO FARM
Where to farm
Worldkillers open-world missions, chapter instances, and the chapter vendor interface.
Collect Titans Tokens and named S.T.A.R. Labs materials through eligible Worldkillers activities, then direct each output to its intended use. The reward panel is the reliable way to confirm which activity pays a specific item; do not assume all missions award the same bundle.
Access to Worldkillers activities that list these rewards.
Inventory space for currency items or materials.
A vendor or progression target for the output you plan to use.
Choose a Titans Bay mission or Worldkillers instance and inspect its reward panel.
Complete the activity’s tracked objectives and claim the reward.
Check inventory and currency balances for Titans Tokens, Neural Chips, Exobytes, or Fluoropolymer Insulators.
Open the chapter vendor and compare available items with your current upgrade or collection goal.
Spend Titans Tokens on the selected chapter item.
Apply S.T.A.R. Labs materials only in their matching gear or augment progression interface.
Recheck balances before selecting the next farm.
Farming tips
Decide on a vendor target before spending Tokens so repeated rewards have a clear purpose.
Read material descriptions to avoid consuming an item in the wrong progression system.
Repeat, collect and use
Repeat an eligible activity while its reward remains available, observing any daily or weekly limits shown in game. Tokens are spent at the chapter vendor; materials are collected and consumed through their corresponding progression systems. Original instances do not award launch-event rewards.
Common mistakes
Assuming all activities pay all materials: inspect each reward listing.
Spending Tokens without a target: compare vendor items first.
Treating materials as vendor currency: use their designated gear or augment interface.
When to stop or switch
Stop farming a specific output when you can afford or complete the chosen upgrade, or when the relevant activity reaches its displayed reward limit.