WHERE & HOW TO FARM Field route and alchemy Use the Adventurer Handbook to navigate to Hilichurls, or clear the larger Hilichurl camps across Mondstadt and Liyue
Hilichurl groups drop masks, with higher mask tiers associated with higher enemy levels; three lower-tier masks can be alchemically processed into the next tier.
SEE WHERE TO GO
Interactive location map Interactive maps & location tools HoYoLAB interactive map Search the material or enemy name, then enable its markers. Choose the matching region and surface or underground layer.
Damaged MaskCopy name
Use the Adventurer Handbook to navigate to Hilichurls, or clear the larger Hilichurl camps across Mondstadt and Liyue. Game8's mask guide distinguishes small, medium, and large camps; larger camps tend to include more enemy types and more enemies.
Track Hilichurls from the Adventurer Handbook and navigate to nearby camps. For a manual sweep, prioritize the larger camps with watchtowers/buildings and groups of larger Hilichurls. Process 3 of the lower tier at an alchemy bench to make the next tier. Farming tips The top mask tier requires enemies at level 60 or above according to Game8 Japan; raise world level or target higher-level camps if it is missing. Sources & fact checks REWARD DETAILS & CONDITIONS Sources & rewards All source types Enemy Farming route Shop Farming priority Name A–Z Drop chance
Farming route Use the Adventurer Handbook to navigate to Hilichurls, or clear the larger Hilichurl camps across Mondstadt and Liyue. Game8's mask guide distinguishes small, medium, and large camps; larger camps tend to include more enemy types and more enemies.
Rate not listed
Enemy Damaged Mask
Dropped by hilichurls. Meet any listed enemy-level condition. Spawn locations and per-defeat yields are not inferred. Rate not listed
Enemy Damaged Mask
Dropped uncommonly by Hilichurl Shooters. Meet any listed enemy-level condition. Spawn locations and per-defeat yields are not inferred. Rate not listed
Enemy Damaged Mask
Dropped uncommonly by samachurls. Meet any listed enemy-level condition. Spawn locations and per-defeat yields are not inferred. Rate not listed
Enemy Damaged Mask
Dropped uncommonly by mitachurls. Meet any listed enemy-level condition. Spawn locations and per-defeat yields are not inferred. Rate not listed
Enemy Damaged Mask
Dropped uncommonly by lawachurls. Meet any listed enemy-level condition. Spawn locations and per-defeat yields are not inferred. Rate not listed
Shop Damaged Mask
Check shop stock, unlocks, currency price and purchase limits in game. This entry establishes a purchase option, not unlimited repeatable stock. Rate not listed
Enemy Enemy reward preview
Encounter the exact named enemy variant. Reward eligibility and material tiers can depend on enemy or world level. Preview count values are not treated as drop probabilities or guaranteed quantities. Rate not listed
Enemy Enemy reward preview
Encounter the exact named enemy variant. Reward eligibility and material tiers can depend on enemy or world level. Preview count values are not treated as drop probabilities or guaranteed quantities. Rate not listed
Enemy Enemy reward preview
Encounter the exact named enemy variant. Reward eligibility and material tiers can depend on enemy or world level. Preview count values are not treated as drop probabilities or guaranteed quantities. Rate not listed
Enemy Enemy reward preview
Encounter the exact named enemy variant. Reward eligibility and material tiers can depend on enemy or world level. Preview count values are not treated as drop probabilities or guaranteed quantities. Rate not listed
Enemy Enemy reward preview
Encounter the exact named enemy variant. Reward eligibility and material tiers can depend on enemy or world level. Preview count values are not treated as drop probabilities or guaranteed quantities. Rate not listed
Enemy
Check enemy/world level and reward tier in game. Rate not listed
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Enemy
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Enemy
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