Spend leftover Intelligence Puzzles after story clears
A targeted puzzle-spending loop converts stamina into the resource that currently blocks account progress.
Global PC/mobile, Darkwinter or Haoplay publisher client; accounts are region-separated.
WHERE & HOW TO FARM
Where to farm
Supply stages for the current bottleneck: Combat Reports, Analysis Blueprints, Stock Boost Bars, Transcription Conductors, or Sardis Gold.
Once available Campaign first-clears are exhausted or a level gate stops progress, decide which upgrade is truly holding the squad back. Intelligence Puzzles can be spent on several Supply materials, so rotate among them instead of emptying the reserve into the first empty inventory.
Finish available Campaign first-clears or be blocked by a progression gate.
Have Intelligence Puzzles to spend.
Know the next upgrade or resource target for an active Doll or weapon.
Check Commander Level and the Doll or weapon cap before choosing a farm.
Inspect your active squad for the first concrete bottleneck: EXP, weapon EXP, expansion bars, Helix conductors, or gold.
Open the matching Supply node and compare the reward preview and puzzle cost.
Select the highest tier you can complete reliably, using Autonomy if already unlocked.
Spend only enough puzzles to make progress toward the chosen upgrade.
Apply the collected material and inspect what now prevents the next improvement.
Reassess after any Campaign clear, event reward, mail claim, or account-level increase.
Farming tips
While early progression is open, a mix of Reports and Blueprints can keep both Doll and weapon growth moving.
Later Helix development can make conductors and gold higher priorities; do not assume Reports remain the only useful farm.
Repeat, collect and use
This is a repeatable planning loop rather than a single farm. Repeat after story progress or a material spend changes your bottleneck; each selected Supply node remains repeatable subject to puzzles and unlocks.
Common mistakes
Spending on a material that cannot currently be applied because of a level cap; check Commander Level first.
Farming all week for one resource while other active upgrades are blocked; rotate according to real costs.
Ignoring event shop stock while useful permissions, Keys, or exclusive weapons remain; compare event rewards before routine farming.
When to stop or switch
Stop the current material run when its planned upgrade is affordable or a more urgent bottleneck appears. Resume Campaign first-clears whenever new story progress becomes available.