Trade and progression
Story Island Materials
Story destinations provide progression materials, blueprints and clues that unlock later parts of the main journey.
View 1 map ↗The base game story sequence includes Radio Tower, Vasagatan, Balboa, Caravan Town and Tangaroa.
Drag to pan. Zoom in to read labels and markers.
Story objectives and unique progression rewards are one-time per story playthrough. Ordinary island materials can be gathered again on later visits where available.
Leave after the destination objectives and progression clues are complete; continue to the next marked story location or return later for ordinary materials.
Open a guide to find other locations and see what the item is used for.
Story destinations provide progression materials, blueprints and clues that unlock later parts of the main journey.
View 1 map ↗