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Gramps weekly turn-in hunts — guide illustration
Field and board leveling

Gramps weekly turn-in hunts

Convert a party monster hunt into a weekly experience turn-in.

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WHERE & HOW TO FARM

Where to farm

Gramps on the first floor of Eden Group headquarters; the active weekly quest identifies the target area.

Gramps offers weekly turn-in quests for several level bands, giving characters a party-oriented hunt with an experience reward. The recorded bands are 70–100, 101–125, and 126–150. These quests complement ordinary field leveling, especially when a group can clear the targets efficiently. Availability and the current targets are weekly, so read the active quest before assembling a party and do not assume a past week's monsters remain selected.

GET STARTED

How to farm

Before you go

  • Access to Eden Group headquarters.
  • Character within one of the currently offered level bands.
  • A party suitable for the current target monsters, especially for support or lower-damage builds.
  • Supplies for the selected map and expected group duration.
  1. Speak to Gramps and check which weekly turn-in matches your level.
  2. Read the current monster list, required counts, and turn-in instructions.
  3. Form or join a party appropriate to the targets and agree how the group will clear them.
  4. Travel to the quest's named map and defeat the listed monsters while tracking progress.
  5. Return to Gramps when the objectives are complete.
  6. Claim the experience reward and check whether another eligible weekly turn-in is offered.

Farming tips

  • The listed level bands are 70–100, 101–125, and 126–150; verify current availability in game.
  • Support characters can benefit from joining a recruiting party, but confirm the group is working on the same turn-in.

Repeat, collect and use

Repeat when a new weekly turn-in becomes available; this is a weekly activity, not an unlimited daily quest.

Common mistakes

  • Going to an old target map based on a prior week; read Gramps's current list first.
  • Joining a party that is not progressing the same objective; confirm the quest before traveling.
  • Attempting a band outside your level range; select only an eligible turn-in.

When to stop or switch

Stop once the active turn-in is submitted and its experience is claimed; return when the next weekly set is available.

Sources & fact checks
REWARD DETAILS & CONDITIONS

Sources & rewards

Farming route

Gramps weekly turn-in hunts

Gramps on the first floor of Eden Group headquarters; the active weekly quest identifies the target area.

  • Access to Eden Group headquarters.
  • Character within one of the currently offered level bands.
  • A party suitable for the current target monsters, especially for support or lower-damage builds.
  • Supplies for the selected map and expected group duration.
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