Complete Memory of the Infected solo to obtain the guaranteed Teratoma heirloom blueprint.
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WHERE & HOW TO FARM
Where to farm
Memory of the Infected, a solo experience set in the Parasite Chambers’ past.
Memory of the Infected revisits a guild’s past infection and asks the solo player to lead an infected horde through the encounter. Completion guarantees the Teratoma blueprint. The blueprint unlocks a craftable infected orb heirloom; it is not the finished item, which uses three other UTs as materials. The key acquisition method is left to players to uncover, so this route covers the farm after key access.
Discover and obtain the Memory of the Infected solo key through gameplay.
Bring a character you can safely use alone.
Keep three UT items available or plan a separate route to gather crafting materials.
Find the Memory key in your inventory or vault and confirm its name.
Enter the dungeon alone to begin the solo challenge.
Lead the infected group through the encounter as the route requires.
Defeat the old heroes and continue through the corruption sequence presented in the Memory.
Avoid unnecessary damage while keeping the horde and encounter progression moving.
Complete the Memory and claim the guaranteed Teratoma blueprint.
Gather three UT components and craft the orb when it fits your build.
Farming tips
The key’s source is a discovery path rather than a stated drop route; do not plan around an unverified source.
Heirlooms can impose a heavy stat penalty when multiple are equipped, so choose Teratoma for a specific build purpose.
Repeat, collect and use
Each key allows another Memory completion and blueprint opportunity; crafting can be repeated if you have the blueprint and another three UT materials. Access is limited by finding keys through regular play.
Common mistakes
Entering with a group even though the Memory is solo; keep the run to one player.
Assuming the blueprint itself provides the orb; gather the three UT crafting materials first.
Equipping multiple heirlooms without checking their penalty; choose the one that supports the build.
When to stop or switch
Stop once the blueprint and the materials for your desired craft are secured. Repeat only for another crafted copy or if you still need those materials.