Expansion resources and rewards
Divine energy for signs and portents
Build a stock of divine energy for making signs and portents used in other activities.
Incandescent wisp colony west of Castle Wars and Yanille, south of the Poison Waste; the nearby energy rift processes memories.
Repeat the wisp and rift collection loop whenever you need more divine energy; crafting signs or portents also requires their other ingredients.
Stop gathering when you have enough energy for your planned sign or portent stock, or switch to another Divination goal if experience is more useful.
Open a guide to find other locations and see what the item is used for.
Build a stock of divine energy for making signs and portents used in other activities.