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WHERE & HOW TO FARM

Incandescent energy for divine charge stock

Incandescent wisp colony west of Castle Wars and Yanille, south of the Poison Waste; use the energy rift beside the colony.

Before you go

Farming steps

  1. Set the target as Incandescent energy for divine charges; use 225 energy plus 20 simple parts as the recipe budget for each charge you intend to make.
  2. Travel to the Incandescent wisp colony west of Castle Wars and Yanille, south of the Poison Waste.
  3. Harvest Incandescent wisps to gather memories and energy; interact with an enriched spring when one appears to gather its enriched resources.
  4. When carrying memories, use the colony energy rift and select energy conversion to prioritize the resource output.
  5. Repeat gathering and converting until your charge-energy target or inventory space is reached.
  6. At an Invention workbench, make divine charges from the collected energy and simple parts; confirm the recipe quantities in the current interface.
  7. Return to the colony when more energy is needed, and stop gathering when the charge-pack stock is adequate.

Repeat, collect and use

Repeat wisp harvesting and energy conversion conversions while Incandescent energy is needed; there is no route reset or boss cooldown involved.

Common mistakes

  • Choosing an XP conversion when the target is stored energy.
  • Assuming enriched wisps spawn at a guaranteed rate.
  • Counting Incandescent energy alone as a finished charge: simple parts and Invention are also required.
  • Overgathering beyond charge-pack needs when Divination XP is not the goal.

When to stop or switch

Stop when the planned divine-charge stock is covered, your energy inventory is full, or the time spent is better used on another progression goal.

Sources & fact checks

What you can get here

Open a guide to find other locations and see what the item is used for.