Advance a Labyrinth run to a safe checkpoint, then bank accumulated progress rewards when you decide the run is done.
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WHERE & HOW TO FARM
Where to farm
Fight > Paradoxical Labyrinth; follow rooms to a checkpoint, then use the Labyrinth home screen reset option to claim progress.
Paradoxical Labyrinth is a permanent combat simulation unlocked after Story 5-12. Rooms provide fights, buffs, and progress rewards, and checkpoints let you pause the run. When continuing is no longer worthwhile, exit to the Labyrinth home screen and use the full reset option to collect progress reached so far. This creates a useful repeat loop without requiring every run to reach its endpoint.
Story 5-12 is complete and Paradoxical Labyrinth is unlocked.
You have a squad suited to the selected difficulty.
You can continue through at least the first available route rooms.
Open Fight > Paradoxical Labyrinth and choose an available mode and difficulty your squad can handle.
Review the starting reward or buff choices and select one that supports your team.
Enter the route and clear the room objective shown on screen.
Choose a buff or reward when the room requires a selection before proceeding.
Continue through rooms while the squad remains able to clear them reliably.
At a safe room or checkpoint, assess whether extending the run is worth the added risk.
Exit to the Labyrinth home screen when you want to stop, then choose the full reset option to claim accumulated progress.
Check the result screen to confirm the reached progress rewards were collected.
Farming tips
Choose difficulty for consistent progress; a deeper reliable run can be more useful than an early failure.
If a room buff is unwanted, inspect the interface carefully before confirming the choice.
Repeat, collect and use
Repeatable permanent mode; each run’s accumulated progress is banked when you exit and select full reset, while individual room rewards are tied to that run.
Common mistakes
Leaving without banking: use the home-screen full reset option to claim reached progress.
Choosing a difficulty that ends the run early: match it to your squad’s reliable strength.
Confusing ordinary exit with claiming: verify the result after reset.
When to stop or switch
Stop at a checkpoint when the squad is weakened or the next stretch is not worth the risk; bank progress and start again later.