Planet exploration
Dungeon and Mission Loot
Story missions and generated dungeons provide distinct chests, rewards, and progression objectives.
Story missions accessed through the Outpost and dungeons or structures encountered on generated planets.
Story mission completion rewards are generally progression milestones rather than an endlessly repeatable farm. Planetary dungeon exploration can be repeated, but each structure’s loot is finite and variable.
Stop a mission when its objective and reward are complete; stop a loot run when inventory or health makes further exploration a poor trade.
Open a guide to find other locations and see what the item is used for.
Story missions and generated dungeons provide distinct chests, rewards, and progression objectives.