Produce family-linked resources and Lucky Charms through creature care in Haven Place.
Global PC / English client
WHERE & HOW TO FARM
Where to farm
Haven Place paddock; collect completed-cycle rewards from the Haven Place chest near the Haven Place Zaap.
Haven Paddocks provide a care-and-collection loop. A creature needs a compatible enclosure, feed, water, and attention to its status before a cycle can produce family resources and possible Lucky Charms. Update 1.93 also makes happiness relevant, so inspect the creature before expecting output.
Complete A Fateful Encounter and All Around Astrub, then start the Haven Place quest
Creature Souliquary obtained through an archmonster encounter
Constructed fenced paddock, compatible feed, and water
Open Haven Place and verify that the paddock is built and can house the intended creature.
Place a creature from its Souliquary inside the enclosure.
Check its family’s feed preference and stock the feeder accordingly.
Provide water and inspect the creature’s care and happiness status.
Correct unmet needs before relying on the next output cycle.
After the cycle is ready, collect the family resources and any Lucky Charm rewards from the Haven Place chest near the Haven Place Zaap.
Restock feed and water, then allow another cycle to begin.
Farming tips
Feed is family-specific; check the paddock controls rather than assuming one food works for every creature.
Creature happiness matters to ranch rewards in the current version, so resolve poor status before collecting or restarting a cycle.
Repeat, collect and use
Repeatable care cycle while the creature is housed and supplied. Family output and Lucky Charms are not fixed guaranteed drops.
Common mistakes
Leaving a creature without its preferred feed or water: restore its needs and check its status.
Collecting while the creature is unhappy and expecting a full reward: address happiness first.
Dismantling a stocked feeder or enclosure before checking contents: secure supplies and rewards before changing the paddock.
When to stop or switch
Stop when you have enough family resources or charms, or when maintaining the creature is no longer worthwhile; switch to another paddock family or goal.