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WHERE & HOW TO FARM

Ancient Lands small-portal entry

Small Ancient Lands portals in Albion’s open world; Patch 3 made them more frequent in Yellow Zones.

Before you go

Farming steps

  1. Locate a small Ancient Lands portal and check its indicated group size and current zone risk.
  2. Enter with a set whose loss would be manageable under the instance’s rules.
  3. Clear an island objective by defeating the required share of its mobs; marmots do not count.
  4. Take the resulting Leygate Keystone and inspect the available routes.
  5. Activate a gate to continue inward, or remove the Keystone and choose another route where possible.
  6. Collect rewards and watch for rival groups that can see an activated gate.
  7. Use an outer portal to leave, or continue toward the central objective if the shared Drake goal is complete.

Repeat, collect and use

Repeatable: enter a new portal run; island objectives and run-bound Spirit Essence reset with the expedition.

Common mistakes

  • Counting marmots toward island completion; clear eligible mobs instead.
  • Assuming a small portal makes the expedition private; other players may still enter or contest routes.
  • Carrying a valuable load deeper without checking exit options; use an outer portal when the risk becomes excessive.

When to stop or switch

Exit when your reward goal is met, Spirit Essence is at risk of being lost in a likely defeat, or rivals make further progress unattractive.

Sources & fact checks

What you can get here

Open a guide to find other locations and see what the item is used for.