A named Homunculus Hunting Ground listed as a source of Plain leather for crafting.
Global English mobile/PC client; current October 2026 events
WHERE & HOW TO FARM
Where to farm
Story Pack: Homunculus > Hunting Ground: The Count’s Treasure Warehouse.
The material table associates the Homunculus Story Pack’s Count’s Treasure Warehouse Hunting Ground with Plain leather. This gives you a specific place to check when a gear recipe needs that material. Available rewards and difficulties should be verified in your client before spending Rice. Clear the chosen difficulty’s boss to unlock Hunt Request, then collect Plain leather and apply it to the craft that prompted the farm.
Unlock Story Pack Homunculus and the named Hunting Ground.
Have Cooked Rice if you intend to repeat the activity.
Have a recipe or crafting plan that uses Plain leather.
Check the gear recipe and confirm Plain leather is the missing component.
Travel to Homunculus and enter The Count’s Treasure Warehouse.
Inspect the in-game reward preview for Plain leather on an available difficulty.
Select a difficulty your team can clear and complete the encounters.
Defeat that difficulty’s boss manually if you have not already cleared it.
Use Hunt Request from the field menu for further runs after the boss clear.
Check your material inventory and spend the collected leather on the intended craft.
Farming tips
Do not infer a Very Hard unlock requirement from the material listing; use the difficulty available on your account.
Compare Rice spent here with the current gold or Slime bonus, especially if the recipe is not urgent.
Repeat, collect and use
Repeat with Cooked Rice while Plain leather remains needed and the client reward preview lists it. Auto-runs require a boss clear for the selected difficulty. This is a repeatable Hunting Ground activity, subject to Rice availability.
Common mistakes
Assuming the target reward without checking: confirm Plain leather in the current preview.
Entering a locked difficulty: progress through the pack and clear the required content first.
Continuing after the craft is supplied: move Rice to the next account bottleneck.
When to stop or switch
Stop when the planned recipe has enough Plain leather or a higher-priority Rice target is active.