Base production
Hunter Textile Processing
The Hunter's textile workstations turn plant fibers into crafting materials for equipment and other production goals.…
The Hunter's workshop and Spinning Wheel at your base.
Repeat workstation batches as textile demand arises. Crop inputs can be replenished through the Seedbed cycle once the relevant seedling is established.
Stop processing when the target textile recipe is covered; return excess fiber to storage for crops or later crafting.
Open a guide to find other locations and see what the item is used for.
The Hunter's textile workstations turn plant fibers into crafting materials for equipment and other production goals.…