The Hunter's textile workstations turn plant fibers into crafting materials for equipment and other production goals. Separating seed stock from processing stock keeps crop production running while you make textiles.
PC / Global, 1.0
WHERE & HOW TO FARM
Where to farm
The Hunter's workshop and Spinning Wheel at your base.
Rescue the Hunter, establish the relevant workshop station such as the Spinning Wheel, and supply it with the plant fiber material listed in its recipes. Flax can support farming and textile needs, so reserve enough for continued seedlings before processing the remainder.
Rescue the Hunter and place her workshop access at base.
A Spinning Wheel or other Hunter station required by the desired recipe.
Plant fiber inputs shown by that recipe.
Rescue the Hunter and inspect her available crafting and workstation progression.
Craft and place a Spinning Wheel if it is required for the textile recipe you want.
Check the station panel for the exact fiber input and resulting textile material.
Gather or harvest the required plant material, including flax where appropriate.
Separate seedling or replanting reserves from fiber intended for processing.
Run the recipe at the Hunter's station and collect the textile output for the target crafting recipe.
Farming tips
Do not process the entire flax harvest if you still need material for future seedlings.
Choose the textile output based on the equipment or crafting recipe you plan to complete.
Repeat, collect and use
Repeat workstation batches as textile demand arises. Crop inputs can be replenished through the Seedbed cycle once the relevant seedling is established.
Common mistakes
Assuming every textile uses the same fiber: check each station recipe before harvesting.
Using seed stock as processing stock: reserve the crop continuation amount first.
Rescuing the Hunter but omitting the required station: inspect her workstation progression.
When to stop or switch
Stop processing when the target textile recipe is covered; return excess fiber to storage for crops or later crafting.