Combat Anomalies
C1–C3 wormhole combat sites
Repeatable combat and loot opportunities in wormhole space; the September update changed this site band, so verify the current…
Combat anomalies in Class 1, Class 2, or Class 3 wormhole systems.
Repeat while suitable C1–C3 combat anomalies and a viable exit are available. Site availability and loot vary; no fixed yield is established.
Stop when the encounter exceeds your fit, nearby threats make extraction unsafe, or you cannot identify a workable exit. Secure the ship and recovered loot before choosing another anomaly.
Open a guide to find other locations and see what the item is used for.
Repeatable combat and loot opportunities in wormhole space; the September update changed this site band, so verify the current…