Analysis Blueprints for weapon levels
Supply > Armament Analysis.
- Unlock Supply missions, around Commander Level 10.
- Have Intelligence Puzzles available.
- Have a weapon below its permitted level cap.
Analysis Blueprints supply weapon EXP, helping keep a Doll’s weapon useful while respecting account level gates.
Supply > Armament Analysis.
Weapons need their own upgrade materials, and their levels follow Commander progression gates. Farm blueprints for a weapon you plan to use, but check that the account cap permits the upgrade before spending puzzles.
Repeat Armament Analysis when a planned weapon upgrade requires more blueprints. It is a repeatable material farm; stop when the weapon reaches its current account cap or your target level.
Stop when the chosen weapon reaches the current cap or you have enough blueprints for the next planned upgrade. Reassess after Commander progress raises the cap.
Supply > Armament Analysis.
More guides for gathering materials and making progress.
Autonomy turns a cleared Supply stage into a convenient repeat-spending option for material farming.
Stock Boost Bars are required to break Doll level caps at Neural Expansion milestones.
Targeted Study provides a later progression route for farming attachments selected around weapon and build needs.