Doll levels and Neural Helix
Use daily first-clear and activity EXP
Campaign first-clears and daily activity provide Commander progress that raises the level ceiling for Dolls and weapons.
Campaign stages with no first-clear completion, plus the daily activity missions and rewards shown in the client.
Campaign first-clear rewards are limited to uncleared stages. Daily activity is recurring; complete and claim its available tasks each day, then switch to the next account or material goal.
Stop the story push when a level gate or a genuine squad weakness prevents progress. Complete available activity, then farm the specific Supply material needed to continue.
Open a guide to find other locations and see what the item is used for.
Campaign first-clears and daily activity provide Commander progress that raises the level ceiling for Dolls and weapons.