Gather trap and ammo materials in the Windward Plains
A mapped Windward Plains gathering circuit for common ingredients used in traps and ammunition.
PC / Global, base game through February 2026 endgame updates
WHERE & HOW TO FARM
Where to farm
Windward Plains: Area 10 camp through Areas 1, 3, 6, 2, 13, and 14; turn uphill before Area 17.
This base-game circuit crosses connected Windward Plains areas, gathering herbs, mushrooms, bugs, mining outcrops, and a bonepile. Its value is collecting several crafting ingredients in one expedition. Node availability can change, so use the map filter and gather what is present rather than expecting every marked node to yield a fixed number of items. Deposit materials at camp and return after nodes replenish if you need more stock. The source route marks several useful node types, but those markings describe gathering points, not guaranteed item quantities. Use the collected ingredients in the recipes you actually need.
Windward Plains gathering route, segment 1 of 4. Red lines and boxes are the source author’s route and selected gathering nodes.
Windward Plains gathering route, segment 2 of 4. Red lines and boxes are the source author’s route and selected gathering nodes.
Windward Plains gathering route, segment 3 of 4. Red lines and boxes are the source author’s route and selected gathering nodes.
Windward Plains gathering route, segment 4 of 4. Red lines and boxes are the source author’s route and selected gathering nodes.
GET STARTED
How to farm
Before you go
Have access to the Windward Plains and Area 10 camp.
Equip Botanist and Geologist if available.
Clear pouch space for gathered materials.
Depart from Area 10 camp and travel through Areas 1, 3, and 6 toward Area 2.
Gather available herbs, mushrooms, and bugs along the first segment; use the map filter to locate nodes.
From Area 2, continue down to Area 13 and enter the tunnel toward Area 14.
Follow the route through Area 14 and gather currently available materials.
Before entering Area 17, turn left and climb uphill.
Gather from the mining outcrops and bonepile on the final segment.
Return to camp and deposit or organize materials before another circuit.
Farming tips
The marked first section includes Sleep Herb, Flowfern, Thunderbug, Flashbug, Blue Mushroom, Mandragora, and Adamant Seed nodes; counts are not guaranteed yields.
Route geometry is a base-game reference. Conditions and node availability vary, so check the map while traveling.
Repeat, collect and use
Gathering nodes replenish over time. Deposit materials, allow nodes to recover, and check the map filter before repeating.
Common mistakes
Expecting each node to provide the same yield; take what is currently available.
Skipping the uphill turn before Area 17; the final segment includes the listed outcrops and bonepile.
Repeating before nodes return; check availability and use the interval for a hunt or another task.
When to stop or switch
Stop when trap and ammo stock is sufficient or few nodes are available. Switch to a hunt or another resource area while nodes replenish.