WHERE & HOW TO FARM
Biochemical Sculptor acquisition
Make Biochemical Sculptors in a Blender using the standard recipe. They are not world pickups.
FIND THE ACTUAL LOCATION
Open full map ↗Satisfactory resource & collectible map
Filter a resource, then select a marker or location below for its purity, elevation and coordinates. The map is hosted here.
Standard resource types and purity · Game-data snapshot 1.2.3.1. Randomized worlds differ. Nearby markers may be separated by cliffs or caves.
127 Iron Ore locations
● Impure: amber● Normal: cyan● Pure: lime◆ Well outlet■ Well core
More resource maps for this guide








Before you go
- Unlock the Biochemical Sculptor recipe and Blender.
- Supply Assembly Director Systems, Ficsite Trigons, and Water.
- Provide power and transport for the output.
Farming steps
- Place and power a Blender, then select Biochemical Sculptor.
- Connect Assembly Director Systems to the machine's solid input.
- Supply 80 Ficsite Trigons for each recipe batch.
- Connect a Water supply and provide 20 m³ per batch.
- Collect the 4-part output and transport it to the Space Elevator.
- At a 100% clock, budget for 40 Ficsite Trigons and 10 m³ Water per minute.
- Check all three inputs if the Blender is not maintaining its target output.
Repeat, collect and use
Keep the Blender supplied until the Project Assembly phase has enough Biochemical Sculptors.
Common mistakes
- Do not treat the 20 m³ Water as an output; it is consumed by the recipe.
- Do not plan for one part per batch; each batch produces 4.
When to stop or switch
Stop production once the required Biochemical Sculptors have been delivered for the current phase.
Sources & fact checks
What you can get here
Open a guide to find other locations and see what the item is used for.

