Biomass
A cleared area inside a Cultivator’s displayed operating range, with water and power available.
- Cultivator building unlocked and supplied with water.
- A stable connection to the energy grid.
- A biomass power plant if using the output as fuel.
Biomass can provide fuel for biomass power plants and can come from gathered plants or cultivated growth. A cultivated supply needs water, energy, and a collection plan.
A cleared area inside a Cultivator’s displayed operating range, with water and power available.
Use a Cultivator to spawn a chosen plant within its operating range, then collect that plant output and decide how much to reserve for fuel or building materials. This creates a renewable local loop, provided its upkeep remains supplied.
Continue the cycle while the Cultivator has water and power and the output is being collected. Renew the field as its plants are harvested.
Pause or remove the cultivation setup if its upkeep competes with essential systems, or if the current biomass reserve is sufficient.
A cleared area inside a Cultivator’s displayed operating range, with water and power available.
More guides for gathering materials and making progress.
Carbonium is a core construction resource. A powered mine on a deposit turns a local patch into a steady, finite supply for…
Ironium supports colony construction and progression. A deposit mine supplies it locally, while a remote source can feed the…