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WHERE & HOW TO FARM

Water Storage

At a map-water source accessible to the faction’s pump, with Water Tanks connected to the district’s path and hauling network.

Before you go

Farming steps

  1. Inspect the water source and select a pump compatible with the faction.
  2. Place the pump so its intake reaches map water; a Folktails Water Pump can draw from up to two blocks deep.
  3. Place Water Tanks on accessible paths where workers and haulers can reach them.
  4. Staff the pump and check its status to confirm it is producing drinkable Water.
  5. Allow hauling to move Water into tank storage, and inspect inventories if the tanks remain empty.
  6. Build reserve before drought or other expected interruption to the source.
  7. Keep the tanks accessible to the beavers and district that need the stored good.

Repeat, collect and use

Pumping and storing water is repeatable while the source, workers, and tank capacity remain available. Refill the tanks whenever production resumes and consumption has reduced the reserve.

Common mistakes

  • Confusing a terrain reservoir with stored drinkable Water: use a pump and tank for the Water good.
  • Placing a Folktails pump too far above or away from water: confirm the intake reaches the source.
  • Letting full or inaccessible storage stall output: provide tank space and a usable path for hauling.

When to stop or switch

Stop adding tanks when the reserve meets the colony’s practical needs and production is not blocked by storage; add capacity or move pumping if the current reserve falls short before drought.

Sources & fact checks

What you can get here

Open a guide to find other locations and see what the item is used for.