Countdown combines a selectable loot target with a repeatable group mission, letting you focus runs on a gear slot, brand, or set.
PC / Global, Year 8 Season 3: Red Horizon (Update Y8S3.2)
WHERE & HOW TO FARM
Where to farm
Countdown launch interface from the map or activity menu; set the target before matchmaking.
Choose a loot target in the Countdown activity interface before matchmaking, then complete objectives and extract to bank the run’s end rewards. The target selection and availability can vary with unlock state, so check the activity menu before launching.
A build that can survive the selected difficulty and complete the extraction.
Open the Countdown activity interface and review the available target loot choices.
Select the item type, brand, or set that fits your current build goal before matchmaking.
Choose a difficulty your group can complete; lower it if survivability is uncertain.
Matchmake or launch with a squad, then follow the marked objective sequence rather than wandering away from the group.
Clear objectives and collect loot during the run, checking highlighted target items as you go.
Move to the extraction stage when prompted and help complete the extraction objective.
Board or otherwise complete the extraction successfully, then inspect the end rewards and keep useful targeted drops.
Farming tips
Set your target before queueing; changing the goal after launch may not apply to the current run.
Extraction matters for preserving the run’s end rewards, so avoid leaving early even if you found a useful item.
Repeat, collect and use
Repeat runs while Countdown and the desired target are available to your Agent. Rewards depend on completing the activity and extracting; individual pieces are not guaranteed.
Common mistakes
Entering without setting a target; choose it in the launch interface before matchmaking.
Leaving before extraction; complete the final objective to claim the run’s end rewards.
Selecting a difficulty the group cannot survive; lower it to improve clear consistency.
When to stop or switch
Stop when you obtain the needed slot or set, or change the target to the next build gap before queueing again.