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Wood — guide illustration
Crafting materials

Wood

Harvest the log type your recipe needs, then process or retain it according to the crafting requirement.

PC / Global, current version
WHERE & HOW TO FARM

Where to farm

Tree stands outside settled areas, where you can identify the species and work without drawing nearby threats.

Wood gathering starts with a tree, a suitable axe and a clear idea of which log type you need. Tree species yield corresponding log variants, and wooden crafting recipes can depend on that type. Logs are the collected output; use the crafting menu to turn them into other wood products only when the recipe calls for those products.

GET STARTED

How to farm

Before you go

  • A suitable axe.
  • Inventory capacity or transport for logs.
  • A crafting need that identifies the required log or processed wood.
  1. Check the recipe or build plan and note whether it requires a particular log variant or processed wood.
  2. Move to an accessible tree stand away from settled areas and identify a tree you can safely reach.
  3. Use the axe on the selected tree until it falls and produces its drops.
  4. Collect the corresponding Birch, Maple or Pine log variant from the tree.
  5. Check that the collected type matches the material need before chopping more.
  6. Open crafting and process logs into planks or sticks only if that output is required.
  7. Store spare logs or processed pieces at base for the next build or recipe.

Farming tips

  • Outdoors improves tree chopping and resource recovery, making it useful for a repeated wood routine.
  • Keep log variants labeled or separated so you do not consume the wrong type in a recipe.

Repeat, collect and use

Repeat the chop, collect and process loop whenever construction or crafting consumes wood. Each trip is a new resource gathering activity; it is not a renewable planted tree farm.

Common mistakes

  • Chopping without checking the recipe: tree species determine the log variant.
  • Processing every log immediately: some recipes call for logs themselves.
  • Gathering beside a settlement without an exit: pick a work area with a safe retreat.

When to stop or switch

Stop once you have the needed log type plus a practical reserve, or switch to another tree stand if the species is wrong.

Sources & fact checks
REWARD DETAILS & CONDITIONS

Sources & rewards

Farming route

Wood

Tree stands outside settled areas, where you can identify the species and work without drawing nearby threats.

  • A suitable axe.
  • Inventory capacity or transport for logs.
  • A crafting need that identifies the required log or processed wood.
Rate not listed

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