Super-Marcus Sweep provides another mission route into the Knoxx DLC Armory after the story has been completed. Repeating its intended access lets you return to the cache rooms for further equipment collection.
PC / Global, Game of the Year Enhanced; original campaign and included DLC
WHERE & HOW TO FARM
Where to farm
Road’s End and the Crimson Armory in The Secret Armory of General Knoxx.
This progression guide is about unlocking and using the repeat mission route, not about a particular item in the Armory. Complete Armory Assault and make the follow-up available through Marcus. Then accept the mission, travel through Road’s End, handle the required combat, and enter the Armory. Plan your cache sweep around the countdown and leave through the intended route. Do not rely on older glitches to preserve access in the Enhanced edition.
Unlock the Super-Marcus Sweep follow-up from Marcus.
Bring ammunition and inventory space for another run.
Know the mission’s exit rules before entering the timed cache area.
Return to Marcus after completing Armory Assault and accept Super-Marcus Sweep when offered.
Travel through Road’s End along the mission route.
Fight through the Lance forces required to reach the Armory.
Enter the Crimson Armory when the mission opens access.
Open the weapon cases you can reach safely, prioritizing useful upgrades.
Keep desired gear and leave the rest if time is short.
Exit using the mission’s intended route before the countdown closes access.
Farming tips
Free inventory space before accepting the repeat mission so the cache visit can produce usable results.
Treat the countdown as the limit for the current visit; plan a compact sweep rather than wandering.
Repeat, collect and use
The mission provides repeat access after Armory Assault and can be used for further Armory visits when available. Each visit has its own timed collection window; mission availability depends on progression state.
Common mistakes
Looking for the repeat mission before completing Armory Assault: finish the prerequisite first.
Assuming a glitch route is required: use the follow-up mission’s intended access and exit rules.
Staying inside after the countdown: leave before access locks.
When to stop or switch
Stop the run when you have collected the desired gear or the countdown calls for departure. Stop repeating when the Armory no longer offers useful upgrades for your character.