Use Act 2 boss and chest rewards to assemble equipment for Darkmoor progression.
PC / Global Early Access; Acts 1–3 only, as of Oct 2026
WHERE & HOW TO FARM
Where to farm
Act 2: Endless Desert, including boss checkpoints, shops and chest encounters.
Endless Desert is the Tier 2 realm. Its bosses, shops and encountered chests offer ways to improve gear, but no specific unique is guaranteed by a boss. Farm the highest portion of the Act you can finish reliably, then compare the real drops with your current equipment before advancing to Darkmoor.
Bring a build that can survive the first boss and continue through the Act if possible.
Know which equipment slots or effects your current build needs.
Start an Endless Desert run and build for steady wave clear and boss damage.
Defeat The Cursed at 7:00; its defeat raises the shop’s item quality ceiling.
Check available shop items and compare them with your current gear.
Continue to the Insect Queen at 14:00, defeating helpers if they prevent meaningful damage to the boss.
After the Queen, check the shop again and evaluate any encountered chest rewards.
Reach The Djinn at 20:00 if the run remains stable, then return to town and equip useful upgrades.
Farming tips
Act 2 is Tier 2; item rarity does not by itself establish tier.
A partial run that secures a boss checkpoint and useful shop access can be more practical than repeatedly losing before the final boss.
Repeat, collect and use
Repeat Act 2 runs for variable equipment from bosses, chests and the shop. Keep upgrades and continue replacing them as better gear appears; no named item is assured.
Common mistakes
Assuming a boss guarantees a particular unique; judge only the actual reward.
Ignoring the shop after a boss raises its quality ceiling; check what is available before leaving.
Pushing into a later checkpoint with a build that cannot survive; farm the highest reliable checkpoint first.
When to stop or switch
Shift to Darkmoor when your Act 2 equipment and run consistency make Tier 3 attempts practical.