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Fruit Trees — guide illustration
Foraging, fishing and orchards

Fruit Trees

An orchard supplies recurring fruit for collection and can support later food or processing plans.

PC / Global, 1.0 released Apr 23, 2025
WHERE & HOW TO FARM

Where to farm

Open ground at the settlement edge or farm perimeter, away from crop rows and busy paths.

Fruit trees take space over multiple seasons, so plan the orchard before filling the settlement edge with crops or paths. Give each planting room to mature, keep access clear, and collect fruit when it appears. Fruit and seeds can be stored for later recipes, processing checks, or sale.

GET STARTED

How to farm

Before you go

  • A Shovel and plantable fruit or a fruit tree seed.
  • Open soil with room for the tree’s surrounding area.
  • Storage space for collected fruit.
  1. Choose a permanent orchard location that will not block fields or paths.
  2. Leave clear surrounding tiles for each tree and maintain an access path for harvesting.
  3. Use the Shovel to prepare a planting hole.
  4. Place the plantable fruit or seed in the hole and cover it with soil.
  5. Allow the tree to grow without occupying its surrounding space.
  6. Inspect the tree when fruit is visible and collect the harvest.
  7. Store fruit for recipes or test whether a planned processor accepts that item before scaling up.

Farming tips

  • Plant an orchard block ahead of the season when you expect to collect its fruit.
  • Keep orchard access paths open so fruit is easy to see and pick.

Repeat, collect and use

Trees are a multi-season investment rather than a crop replanted after every harvest. Collect fruit when available and revisit the trees for later harvests.

Common mistakes

  • Crowding young trees can prevent proper growth; leave open tiles around each planting.
  • Planting in the middle of a future field creates a persistent obstruction; choose the orchard site before expanding crops.
  • Assuming every fruit works in a processor can waste planning effort; check accepted inputs before planting at scale.

When to stop or switch

Stop adding trees when open space or access paths become constrained. Expand only after the first plantings fit the layout and provide useful harvests.

Sources & fact checks
REWARD DETAILS & CONDITIONS

Sources & rewards

Farming route

Fruit Trees

Open ground at the settlement edge or farm perimeter, away from crop rows and busy paths.

  • A Shovel and plantable fruit or a fruit tree seed.
  • Open soil with room for the tree’s surrounding area.
  • Storage space for collected fruit.
Rate not listed

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