Foraging, fishing and orchards
Fruit Trees
An orchard supplies recurring fruit for collection and can support later food or processing plans.
Open ground at the settlement edge or farm perimeter, away from crop rows and busy paths.
Trees are a multi-season investment rather than a crop replanted after every harvest. Collect fruit when available and revisit the trees for later harvests.
Stop adding trees when open space or access paths become constrained. Expand only after the first plantings fit the layout and provide useful harvests.
Open a guide to find other locations and see what the item is used for.
An orchard supplies recurring fruit for collection and can support later food or processing plans.