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Hunt Wildlife for Leather and Animal Fat — guide illustration
Crops and food

Hunt Wildlife for Leather and Animal Fat

A targeted hunt yields materials from animal corpses, including Leather for clothing and Animal Fat for Low Grade Fuel.

PC / Global, current live build
WHERE & HOW TO FARM

Where to farm

Wildlife areas on the current map. Select a species based on the desired material and the risk of approaching it.

A targeted hunt yields materials from animal corpses, including Leather for clothing and Animal Fat for Low Grade Fuel.

GET STARTED

How to farm

Before you go

  • A weapon suited to the animal and enough ammunition or durability for the attempt.
  • A harvesting tool and inventory space.
  • A route home that keeps a corpse harvest from becoming a risky overfilled haul.
  1. Decide whether the immediate need is Leather, Animal Fat, meat, or a mix before choosing an animal.
  2. Check the current item source tables: animals differ in their listed Leather and Animal Fat amounts.
  3. Approach and defeat a suitable animal without carrying unnecessary high-value equipment into a risky encounter.
  4. Harvest the corpse and sort Leather, Animal Fat, and other useful drops before leaving.
  5. Keep Animal Fat with Cloth if the goal is Low Grade Fuel; the two materials are used together in that recipe.
  6. Store Leather for clothing or armor crafting rather than treating it as a food substitute.
  7. Return to the same broad hunting area only if the wildlife and local player risk make another trip sensible.

Farming tips

  • Bears and other large wildlife can provide different quantities than small animals, but choose by observed risk and local conditions.
  • Hemp remains a separate Cloth source; animal hunting can supplement it when Cloth or fuel inputs are short.

Repeat, collect and use

Repeat as wildlife is available and the route remains manageable. Respawns and exact local yields are map and server dependent, so this is a targeted hunt rather than a fixed-rate farm.

Common mistakes

  • Going out without a purpose: choose a needed output first and avoid filling inventory with low-priority items.
  • Assuming all animals provide equal material amounts: compare the named animal entries for the target material.
  • Taking Animal Fat home without Cloth when the goal is fuel: reserve the companion ingredient as well.

When to stop or switch

Stop when the selected material stock is sufficient or when wildlife combat makes the haul a poor risk.

Sources & fact checks
REWARD DETAILS & CONDITIONS

Sources & rewards

Farming route

Hunt Wildlife for Leather and Animal Fat

Wildlife areas on the current map. Select a species based on the desired material and the risk of approaching it.

  • A weapon suited to the animal and enough ammunition or durability for the attempt.
  • A harvesting tool and inventory space.
  • A route home that keeps a corpse harvest from becoming a risky overfilled haul.
Rate not listed

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