A Wheel of Pain at your base with a converted Taskmaster assigned.
This is a worker setup target for a Wheel of Pain. First recruit a Taskmaster and convert that NPC; then assign the worker to the Wheel where you process later captives. A Taskmaster affects conversion, but the captive’s rank also changes how long conversion takes. The exact timing and food requirements may vary, so prepare with the live station interface and avoid planning around a guaranteed duration.
Truncheon and bindings for capturing the Taskmaster.
Wheel of Pain and the current food required for conversion.
A safe transport route from the camp to your base.
Look for an NPC identified as a Taskmaster at a hostile camp.
Knock it unconscious with a truncheon and bind it before it recovers.
Transport the captive to your Wheel of Pain.
Load the captive and the currently required food, then wait for conversion.
Retrieve the converted Taskmaster and place it in the Wheel’s worker slot.
For later recruits, capture and bind a specialist NPC and bring it to the staffed Wheel.
Start conversion and check the interface for the current progress and completion state.
Farming tips
Bring bindings and check the route before starting a capture; losing the captive wastes the trip.
A Taskmaster affects the process but does not remove conversion time or make different captive ranks identical.
Repeat, collect and use
Recruiting and assigning a Taskmaster is a one-time setup per Wheel. Converting additional captives is repeatable while food and targets are available.
Common mistakes
Trying to staff the Wheel with an unconverted captive; finish its conversion first.
Assuming the Taskmaster eliminates conversion time; monitor the station rather than expecting instant output.
Beginning a capture without food or bindings at base; prepare the Wheel and transport equipment first.
When to stop or switch
Stop recruiting once the Wheel has a suitable Taskmaster; use the staffed Wheel for future workers as needed.