Raise Corruption with Shade of Orobyss
Shade kills raise a Timeline’s Corruption, increasing difficulty and improving its endgame reward context.
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Shade kills raise a Timeline’s Corruption, increasing difficulty and improving its endgame reward context.
Blessings offer lasting character stats, with a Timeline’s reward pool tied to a specific endgame goal.
Empowered Timelines provide the higher-level Monolith progression needed for advanced endgame farming.
Conquering a Timeline grants a lasting Blessing and opens further Monolith progression.
Fresh Woven Echo objectives advance Weaver-tree progression and its Monolith reward customization.
A Sanctuary of Eterra lets you reduce Corruption when a Timeline has become too difficult for the intended farm.
The Nexus activity panel provides a direct way to enter the Monolith and change Timelines during endgame play.