A compact Cathedral route turns a known enemy group into repeatable Haze for levels and equipment spending.
PC / Global, base game
WHERE & HOW TO FARM
Where to farm
Cathedral of the Sacred Blood: travel between the Parking Garage Mistle and Park Ruins, fight the Noblewoman and nearby Lost, then return to a Mistle.
Use the Park Ruins enemies, including the Noblewoman, as a short Haze run connected to Parking Garage. This is most useful while the Cathedral remains challenging but manageable: enemies pay Haze when defeated, and a Mistle rest brings them back. Carry the Haze to a Mistle to level up, or save it for Murasame’s equipment services at Home Base. The route is a repeatable enemy loop, not a fixed payout; the amount depends on which enemies you defeat and how many times you complete the run.
Reach Cathedral of the Sacred Blood and activate Parking Garage Mistle.
Have a weapon and Blood Code that let you defeat the Park Ruins group safely.
Leave enough healing and ichor capacity for the trip back if the fight is risky.
Rest at Parking Garage and make sure your carried Haze is a tolerable amount to risk.
Fast travel to Park Ruins and locate the Noblewoman and nearby Lost.
Defeat the group, using safe openings rather than trading hits with several enemies at once.
Collect the Haze after the fight and check that the route is clear before moving on.
Return to a Mistle and rest to revive defeated enemies.
Travel back to Park Ruins and repeat while the enemies remain a reliable clear.
Spend the collected Haze at a Mistle for levels or later at Home Base for equipment.
Farming tips
Pull nearby enemies into smaller fights when possible; a clean run beats losing Haze to a rushed group engagement.
If fast travel makes the loop feel slow, clear the route only when you also need Cathedral exploration or Gift experience.
Repeat, collect and use
Repeatable while the area’s enemies revive at a Mistle. Haze gained varies with the enemies defeated; it is not a guaranteed fixed amount per run.
Common mistakes
Leaving Haze unspent before a difficult attempt: return to a Mistle and level up if the next point matters to your build.
Assuming the Noblewoman alone defines the route: nearby Lost also contribute Haze, so clear only the group you can handle safely.
Continuing after the route becomes trivial: switch to a later area whose enemies remain relevant to your progression.
When to stop or switch
Stop when you have enough Haze for the level or equipment purchase you planned, or switch areas once Park Ruins enemies are no longer an efficient challenge.