Pit completion and rank progression
The Pit obelisk in Cerrigar; select an available tier at the obelisk.
- Access to the Pit through endgame progression.
- A build able to clear packs and a boss at the chosen tier.
- A completion or progression target.
Pit clears provide a repeatable timed challenge for advancing progression and testing a build.
The Pit obelisk in Cerrigar; select an available tier at the obelisk.
Choose the Pit when you want a timed endgame clear and a way to measure whether your build can finish a selected tier. The route is to fill the progress bar by defeating enemies, find the summoned boss, and defeat it before time runs out. The activity’s available tiers and rewards can depend on current progression, so use the interface at the obelisk to confirm what your character can enter. This guide describes the Pit route, not a guaranteed material yield.
Repeat at a suitable available tier while Pit progression remains your goal. Each run is a separate timed clear; completion is required for advancement.
Stop when the planned progression target is reached or the tier is no longer reliably clearable; lower the tier or improve the build before returning.
The Pit obelisk in Cerrigar; select an available tier at the obelisk.
More guides for gathering materials and making progress.
Pairing nearby Whisper objectives with a Nightmare Dungeon adds Tree of Whispers cache progress to the outing.
Infernal Compasses open wave-based Hordes and set the run’s wave opportunity and reward cycle.
War Plans can align endgame activity choices with a resource goal through the board’s available paths.