Stone and Wood
Small rocks and trees on explored surfaces; rocks also appear in caves.
- A Pickaxe for rocks.
- An Axe for trees.
- Inventory space for blocks, Logs and saplings.
Stone and Logs are basic materials for settlement construction and crafting stations.
Small rocks and trees on explored surfaces; rocks also appear in caves.
Stone and wood are gathered from rocks and trees in explored areas. Rocks yield Stone when mined, while trees yield Logs and can also provide saplings. These materials support construction and crafting, so collect them during ordinary exploration and bring them back before starting a building project. Tree types produce different logs and saplings; retaining a sapling lets you plant that type again where settlement planting is available.
Repeat gathering whenever construction or crafting consumes your supply. Surface resources and cave rocks provide ongoing collection opportunities.
Stop when your planned build has enough stored materials; resume collection when a specific recipe or structure consumes the reserve.
Small rocks and trees on explored surfaces; rocks also appear in caves.
More guides for gathering materials and making progress.
Settlement work assignments let settlers handle recurring production and material movement.
Forestry zones can organize tree cutting and replanting as a settlement source of logs and saplings.
Wild plants provide ingredients, potion materials and seeds that can be kept or cultivated.