Taming can establish livestock or other useful animals, but consumes handler time and carries a failure risk.
PC / Global, current base game; DLC optional
WHERE & HOW TO FARM
Where to farm
A visible, tameable wild animal in the map’s Wildlife list, close enough for a handler to reach safely.
Taming begins with a wild animal selected for handling, suitable food, and a colonist whose Animals skill meets the animal’s minimum. Use the Tame order and manage the animal after success: some species need a pen, while others should be restricted to an allowed area. Failed attempts can provoke an attack, so inspect the animal and keep the handler’s route and nearby colonists in mind.
A handler assigned Animal work with sufficient Animals skill for the target.
Suitable non-meal, non-drug food that matches the animal’s diet.
A Tame order placed on the chosen animal.
A pen marker or allowed area ready for the animal after success.
Open the Wildlife list and inspect the animal’s wildness, minimum handling requirement, and revenge risk.
Choose a target the colony can handle and prepare suitable food; do not assume meals or drugs will serve as taming food.
Issue the Tame order and ensure a qualified handler has Animal work enabled.
Keep the area around the attempt safe and monitor for a failed-tame warning or animal aggression.
After success, place a pen marker for a pen animal or assign an allowed area for an animal that can roam.
Provide a sleeping spot and accessible food, then check the Animals tab to confirm the animal is managed.
Farming tips
Start with a low-risk animal suited to the colony’s skill and facilities instead of repeatedly targeting a dangerous species.
A failed attempt does not mean an immediate second try will work; account for the attempt cooldown and the risk of revenge.
Repeat, collect and use
Taming is repeatable for available wild animals, but each attempt can fail and the local wildlife population is finite. Purchased, event-joined, or born animals are different acquisition routes.
Common mistakes
Ignoring minimum skill or food requirements: verify both before issuing the order.
Leaving a newly tamed animal unmanaged: assign a pen or allowed area and provide food and sleeping space.
Treating repeated attempts as harmless: check revenge risk and keep colonists protected.
When to stop or switch
Stop attempts when the colony has enough animals, the handler is needed elsewhere, or the remaining targets pose more risk than their value warrants.