Planter Crop Loop
Standing or wall planters at your base, near the area where you store and prepare food.
- Standing or wall planter.
- Seeds gathered from plants you can identify.
- Inventory space for harvested berries or herbs.
Planters let you turn gathered seeds into a local supply of berries or herbs, reducing the need to find every plant in the wild.
Standing or wall planters at your base, near the area where you store and prepare food.
Use standing or wall planters as a small base garden for known edible varieties. Gather seeds during normal foraging, plant them at camp, then return to collect crops when grown. Keep the output and seed source clear so you know which plants are suitable for food and can continue the planting loop.
Repeatable when you gather more seeds and replant; each harvest depends on the planted crop growing and is not an instant refill.
Stop planting once your base has enough crop supply for current needs; switch to wild forage or animal food when you need food before the next harvest.
Standing or wall planters at your base, near the area where you store and prepare food.
More guides for gathering materials and making progress.
Fish provide a practical food supply when you have access to a stream or lake and can be cooked or dried for later trips.
A well-placed Fish Trap turns a visible-fish water spot into a repeatable food check that fits ordinary base returns.
Animal meat and fish provide food for expeditions; collecting and preserving surplus reduces reliance on opportunistic finds.
Drying excess meat and fish preserves food for later trips and makes a hunt or fishing visit useful beyond the immediate meal.