Animal Meat
Forest clearings and open forest edges where deer, rabbits, or other wildlife can be seen.
- A bow, spear, or other usable hunting weapon.
- A fire for immediate cooking or a Drying Rack for storage.
- Inventory space to collect the meat.
Meat supplies meals for travel and can be dried into a reserve that is easier to carry on later expeditions.
Forest clearings and open forest edges where deer, rabbits, or other wildlife can be seen.
Hunt surface wildlife, collect the dropped meat, then process it before setting out again. A fire provides a meal soon after a hunt; a Drying Rack is the better staging point when you want stored food for a cave trip. The exact animals available depend on where you search, so use visible wildlife rather than relying on a guaranteed spawn.
Repeatable through surface hunting when wildlife is available; a particular hunt does not guarantee a specific animal or amount of meat.
Stop hunting when you have enough food for the next outing and a modest dried reserve on the rack.
Forest clearings and open forest edges where deer, rabbits, or other wildlife can be seen.
More guides for gathering materials and making progress.
Preserving surplus meat on a Drying Rack gives you portable food to collect before a cave trip and helps keep a successful…
A rabbit cage turns captured rabbits into a potential recurring food backup at base.
Rabbit Fur is a useful crafting material for equipment, so collecting it deliberately can unlock carrying and clothing options.
Fish provide a food option near freshwater, letting you add meals to a surface supply run without pursuing land animals.