Build a renewable seed supply so a crop plot can keep producing after the first seed run.
PC / Global, current version
WHERE & HOW TO FARM
Where to farm
Farm buildings and botanist shops for Wheat Seed; grocers, diners, homes, botanists and farms for Wheat on the active vanilla map.
Seeds let you turn a one-time loot find into a repeatable crop supply. Wheat is the best-documented loop here: find Wheat or Wheat Seed, plant the seed, harvest the crop, then reserve a seed before using the grain. Loot availability varies by map, so treat farms and botanists as target building types rather than guaranteed drops.
A safe base area with a legal crop planting surface.
A map with farms, botanists or civilian food buildings to search.
Choose one farm or botanist location shown on your active map and plan a return route before entering.
Search its relevant buildings for Wheat Seed; if none appears, check grocers, diners and residences for Wheat.
Keep collected seeds separate from food so they are not accidentally eaten.
At base, plant a seed on a suitable surface and let the crop mature.
Harvest the Wheat and inspect the inventory before crafting or consuming it.
Use a Wheat-to-Wheat-Seed crafting conversion when you need to replenish the planting reserve.
Store at least one seed for the next planting cycle and use surplus grain as food or further seed stock.
Farming tips
Agriculture skill improves crop and plant harvesting, so it can help when farming repeatedly.
Loot tables vary; search another suitable building type if the first location has no seed.
Repeat, collect and use
Repeat seed runs when starting a field or replacing lost stock. Once a crop is established, harvest it and reserve seed before consuming or processing the surplus.
Common mistakes
Eating the last seed: separate a planting reserve before using food.
Expecting every farm to contain seeds: loot is map-dependent, so check botanists and civilian food buildings too.
When to stop or switch
Stop the loot run when you have enough seeds to plant and retain a reserve; switch to tending the field instead of repeating the same empty buildings.