Higher difficulty opens the Divine gear tier
Completing the story unlocks Way of the Strong, where Divine gear joins the drop pool. Treat it as a new progression tier rather than an expected drop from each enemy.
Nioh turns mission clears into Amrita for levels and equipment for build upgrades. Its repeatable progression expands through rotating Twilight Missions, higher New Game+ difficulties, Blacksmith services and the Abyss endgame. Useful farming depends on the player’s current mission access and which gear tier they have reached.
16 farming guides · PC / Global, Nioh: Complete Edition with all three expansions

Unlock requirements, costs and tips to help you get started.
Completing the story unlocks Way of the Strong, where Divine gear joins the drop pool. Treat it as a new progression tier rather than an expected drop from each enemy.
Check the world map for available Twilight Missions before planning an Umbracite run. They rotate and are harder than standard missions, so choose one you can clear reliably.
Amrita from enemies and stored Spirit Stones can support level-ups at Shrines. If a dangerous run leaves your Amrita in a grave, recover it before risking another mission.
Prioritize immediate Amrita and equipment goals, then the setup and progression gates that open stronger rewards, followed by repeatable Umbracite, co-op, Twilight, and Abyss routes.
A defined late-story Amrita payout that can fund shrine level-ups without relying on a claimed farming rate.
Turns collected consumable stones into stored Amrita on demand, letting a player defer conversion until a safe Shrine visit.
A late-story source of Spirit Stones that can be held as reserve Amrita and consumed when useful.
Increase Amrita earned from combat by finding Kodama and selecting Oracle Blessing at a Shrine.
Raises weapon proficiency for skill access, with stronger mission enemies supporting more progress per combat opportunity.
Uses Blacksmith Soul Matching to carry a worthwhile weapon forward when a new drop would otherwise replace it.
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A defined late-story Amrita payout that can fund shrine level-ups without relying on a claimed farming rate.
Turns collected consumable stones into stored Amrita on demand, letting a player defer conversion until a safe Shrine visit.
A late-story source of Spirit Stones that can be held as reserve Amrita and consumed when useful.
Increase Amrita earned from combat by finding Kodama and selecting Oracle Blessing at a Shrine.
Combines repeatable mission clears with the stronger Amrita and equipment progression available in later difficulties.
Browse more guides in this category.
Raises weapon proficiency for skill access, with stronger mission enemies supporting more progress per combat opportunity.
Uses Blacksmith Soul Matching to carry a worthwhile weapon forward when a new drop would otherwise replace it.
Introduces the first post-story gear rarity used to refresh a build after the original campaign.
Browse more guides in this category.
Provides a repeatable opportunity to earn a material used to temper equipment effects.
Collect limited Umbracite rewards from Twilight Missions when the current reward preview offers them.
Adds cooperative mission assistance as another possible Umbracite opportunity alongside solo rewards.
Umbracite lets you temper equipment properties at the Blacksmith, so using it on gear you plan to keep turns a scarce upgrade…
Browse more guides in this category.
Makes use of rotating, challenging mission variants for their available rewards and completion progress.
A late-game repeatable path into escalating floors and higher-end equipment rewards in the Complete Edition.
Describes the progression from first-cycle Divine drops toward the later difficulty and Abyss endgame equipment tiers.
A concrete Abyss floor approach for reducing boss advantages and collecting endgame rewards at a manageable pace.
Recommended farming guides. Search by item, goal or location.
A defined late-story Amrita payout that can fund shrine level-ups without relying on a claimed farming rate.
Turns collected consumable stones into stored Amrita on demand, letting a player defer conversion until a safe Shrine visit.
A late-story source of Spirit Stones that can be held as reserve Amrita and consumed when useful.
Increase Amrita earned from combat by finding Kodama and selecting Oracle Blessing at a Shrine.
Raises weapon proficiency for skill access, with stronger mission enemies supporting more progress per combat opportunity.
Uses Blacksmith Soul Matching to carry a worthwhile weapon forward when a new drop would otherwise replace it.
Introduces the first post-story gear rarity used to refresh a build after the original campaign.
Combines repeatable mission clears with the stronger Amrita and equipment progression available in later difficulties.
Provides a repeatable opportunity to earn a material used to temper equipment effects.
Collect limited Umbracite rewards from Twilight Missions when the current reward preview offers them.
Makes use of rotating, challenging mission variants for their available rewards and completion progress.
Adds cooperative mission assistance as another possible Umbracite opportunity alongside solo rewards.
Umbracite lets you temper equipment properties at the Blacksmith, so using it on gear you plan to keep turns a scarce upgrade…
A late-game repeatable path into escalating floors and higher-end equipment rewards in the Complete Edition.
Describes the progression from first-cycle Divine drops toward the later difficulty and Abyss endgame equipment tiers.
A concrete Abyss floor approach for reducing boss advantages and collecting endgame rewards at a manageable pace.