Earn Atlas points through map objectives
Completing map bonus objectives grants Atlas passive points. Use early points to help sustain maps, then focus them on the mechanics that fit your upgrade goal.
Path of Exile farming begins with completing the ten-act campaign and opening Atlas maps. Players specialize map rewards through Atlas passives, then choose from mechanics such as Heist, Expedition, Delve and Harvest. Each loop supplies different currency, crafting options, gear or boss progression, so route selection depends on the current upgrade goal.
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Unlock requirements, costs and tips to help you get started.
Completing map bonus objectives grants Atlas passive points. Use early points to help sustain maps, then focus them on the mechanics that fit your upgrade goal.
Contracts offer a direct route to currency and Rogue Markers, while revealed Blueprint wings can lead to Heist-specific rewards. Bring Rogues with the needed job levels for the wings you plan to run.
Read Remnant modifiers before placing explosives: they can improve rewards while making the excavated monsters more dangerous. Avoid effects your build cannot survive.
Prioritize core Atlas progress and specialization, then progression gates and reusable farms that supply upgrades, crafting, and encounter resources.
Completing map objectives builds Atlas progress and earns passive points that let you shape endgame rewards.
Atlas passive points let map runners bias endgame rewards toward mechanics that support a chosen farming objective.
Voidstones advance Atlas progression and enable higher-tier map opportunities.
Witnessing eligible map bosses builds progress toward Maven invitations and related Atlas rewards.
Invitations convert collected Maven witness progress into group boss encounters and further Atlas progression.
Voltaxic Sulphite powers the crawler, letting you turn map encounters with Niko into further Delve runs.
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Lifeforce funds Harvest crafting and can be saved for a later item upgrade.
Artifacts let you purchase vendor offers, including currency and materials, without relying on player trade.
Contracts provide a repeatable Heist loop for target rewards and Rogue Markers.
Smuggler's Caches supply Contracts and Rogue Markers, helping finance further Heists.
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Fossils and resonators provide specialized crafting inputs, including rewards found beyond fractured walls.
Use crop encounters to find a suitable Harvest craft and apply it to equipment with Lifeforce.
Grand Heists offer specialized reward rooms that can include Heist-exclusive replicas, experimental bases, and special gems.
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Witnessing eligible map bosses builds progress toward Maven invitations and related Atlas rewards.
Invitations convert collected Maven witness progress into group boss encounters and further Atlas progression.
Logbooks concentrate Expedition encounters and can contain boss-marked areas alongside artifact rewards.
Browse more guides in this category.
Completing map objectives builds Atlas progress and earns passive points that let you shape endgame rewards.
Atlas passive points let map runners bias endgame rewards toward mechanics that support a chosen farming objective.
Voidstones advance Atlas progression and enable higher-tier map opportunities.
Voltaxic Sulphite powers the crawler, letting you turn map encounters with Niko into further Delve runs.
Azurite purchases improve mine equipment and help make deeper or wider Delve exploration possible.
Use map Rituals to choose reward Favour, collect Ritual Splinters when offered, and capture monsters for a later Vessel encounter.
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Completing map objectives builds Atlas progress and earns passive points that let you shape endgame rewards.
Atlas passive points let map runners bias endgame rewards toward mechanics that support a chosen farming objective.
Voidstones advance Atlas progression and enable higher-tier map opportunities.
Witnessing eligible map bosses builds progress toward Maven invitations and related Atlas rewards.
Invitations convert collected Maven witness progress into group boss encounters and further Atlas progression.
Voltaxic Sulphite powers the crawler, letting you turn map encounters with Niko into further Delve runs.
Azurite purchases improve mine equipment and help make deeper or wider Delve exploration possible.
Fossils and resonators provide specialized crafting inputs, including rewards found beyond fractured walls.
Lifeforce funds Harvest crafting and can be saved for a later item upgrade.
Use crop encounters to find a suitable Harvest craft and apply it to equipment with Lifeforce.
Use map Rituals to choose reward Favour, collect Ritual Splinters when offered, and capture monsters for a later Vessel encounter.
Artifacts let you purchase vendor offers, including currency and materials, without relying on player trade.
Logbooks concentrate Expedition encounters and can contain boss-marked areas alongside artifact rewards.
Contracts provide a repeatable Heist loop for target rewards and Rogue Markers.
Smuggler's Caches supply Contracts and Rogue Markers, helping finance further Heists.
Grand Heists offer specialized reward rooms that can include Heist-exclusive replicas, experimental bases, and special gems.
Safehouses turn Jun encounters and board decisions into a chosen Syndicate leader's displayed reward.