Caves and village progress
First Crop Community Offering
A first crop specimen can serve village collection and community progression goals, while later harvests remain available for…
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A first crop specimen can serve village collection and community progression goals, while later harvests remain available for…
Village ideas turn discoveries and collected goods into new systems, buildings, and access to further goals.
Opening cave chambers through darkness and tool gates reveals deeper routes and resource deposits needed for later progression.
Obsidian is a deep cave material for crafting and requires both access to the relevant chamber route and the right hammer.
Clay and Flint support early crafting and village progression, with accessible sources that can change as cave routes open.