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Satisfactory item icon: Non-Fissile Uranium.
Automation and logistics

Non-Fissile Uranium

Non-Fissile Uranium is a mildly radioactive intermediate used to make Plutonium Pellets and, with an optional alternate unlock, Encased Plutonium Cells.

1.2 · Standard resource layout · Data 1.2.3.1
INGREDIENTS → FINISHED ITEM

How to craft Non-Fissile Uranium

Quantities below are per complete recipe batch. Rates are for one machine at 100% clock. Keep every output moving so byproducts do not block production.

Non-Fissile Uranium

Blender · 24 seconds per machine cycle

Inputs per batch

All outputs per batch

Alternate: Fertile Uranium

Blender · 12 seconds per machine cycle · Requires its alternate recipe unlock

Inputs per batch

All outputs per batch

CRAFTING & INGREDIENTS

Non-Fissile Uranium acquisition

Produce it in a Blender once the recipe and building are unlocked. Route the listed waste, solids, and acids to the machine and connect a pipe for recovered Water. Plan the output route…

Non-Fissile Uranium is a mildly radioactive intermediate used to make Plutonium Pellets and, with an optional alternate unlock, Encased Plutonium Cells. Its default recipe runs in a Blender and consumes Uranium Waste, Silica, Nitric Acid, and Sulfuric Acid. It also returns Water as a fluid coproduct, which needs an output route. Uranium Waste supply is the central bottleneck: it is generated by nuclear fuel consumption, so keep radioactive handling and downstream capacity planned before starting the line. The default 24-second cycle produces 20 Non-Fissile Uranium and 6 m³ Water from the listed inputs.

FIND THE ACTUAL LOCATION

Satisfactory resource & collectible map

Open full map ↗

Filter a resource, then select a marker or location below for its purity, elevation and coordinates. The map is hosted here.

Standard resource types and purity · Game-data snapshot 1.2.3.1. Randomized worlds differ. Nearby markers may be separated by cliffs or caves.

17 Raw Quartz locations

Raw Quartz locations on the Satisfactory terrain map, with purity and well markers
Raw Quartz locations · Select a marker to inspect its coordinates.

● Impure: amber● Normal: cyan● Pure: lime◆ Well outlet■ Well core

More resource maps for this guide
Coal locations on the Satisfactory world map · Standard resource layout · Data 1.2.3.1
Coal locations on the Satisfactory world map · Standard resource layout · Data 1.2.3.1
Crude Oil locations on the Satisfactory world map · Standard resource layout · Data 1.2.3.1
Crude Oil locations on the Satisfactory world map · Standard resource layout · Data 1.2.3.1

GET STARTED

How to craft

Produce it in a Blender once the recipe and building are unlocked. Route the listed waste, solids, and acids to the machine and connect a pipe for recovered Water. Plan the output route and downstream use before expanding production.

Before you craft

  • Blender and default recipe unlocked
  • 15 Uranium Waste, 10 Silica, 6 m³ Nitric Acid, and 6 m³ Sulfuric Acid per cycle
  • Water output handling
  1. Set up safe handling for Uranium Waste from nuclear fuel consumption before routing it to production.
  2. Supply 15 Uranium Waste and 10 Silica to the Blender per cycle.
  3. Connect Nitric Acid and Sulfuric Acid at 6 m³ each per cycle.
  4. Pipe the 6 m³ Water coproduct away from the Blender so the output can keep flowing.
  5. Send Non-Fissile Uranium to Plutonium Pellet production or an optional alternate recipe after unlocking it.

Crafting tips

  • At 100% clock, the 24-second recipe uses 37.5 Uranium Waste, 25 Silica, and 15 m³ of each acid per minute.
  • It outputs 50 Non-Fissile Uranium and 15 m³ Water per minute; plan for both outputs.
  • The alternate Fertile Uranium recipe has different inputs and rates. It requires a separate unlock and should not be used for default recipe calculations.

Repeat, collect and use

Continue while the Plutonium line needs material, checking waste supply and both acid feeds before each expansion. Keep water removal and radioactive handling capacity in step with Blender output.

Common mistakes

  • Treating Non-Fissile Uranium as a raw node resource or assuming it can be made without Uranium Waste.
  • Ignoring radioactivity or allowing the Water coproduct to back up.
  • Using the default ingredient quantities to configure an alternate recipe.

When to stop or switch

Stop the Blender when downstream Plutonium demand is met or safe waste and output handling capacity is full.

Sources & fact checks
REWARD DETAILS & CONDITIONS

Sources & rewards

Farming route

Non-Fissile Uranium acquisition

Produce it in a Blender once the recipe and building are unlocked. Route the listed waste, solids, and acids to the machine and connect a pipe for recovered Water. Plan the output route and downstream use before expanding production.

  • Blender and default recipe unlocked
  • 15 Uranium Waste, 10 Silica, 6 m³ Nitric Acid, and 6 m³ Sulfuric Acid per cycle
  • Water output handling
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Related guides

More guides for gathering materials and making progress.

WHAT IT IS FOR

Used for

Newest items appear first in each group. Quantities include all listed upgrades; costs vary by level or recipe.

Components & recipes 2

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