Use the right source for each material
Ruins #1 is a Copper Ore source, while relic fragments come from following scanner signals. Keep ore mining and relic digging as separate parts of a ruin trip.
My Time at Portia farming is workshop production: mine ore, gather wood and stone, refine materials, then fulfill commissions and story builds. Tree Farm and Dana’s Mining Company provide paid deliveries after unlocking them. Stamina and machine queues are the key limits, so gather inputs while production runs.
16 farming guides · PC / Global, full release

Unlock requirements, costs and tips to help you get started.
Ruins #1 is a Copper Ore source, while relic fragments come from following scanner signals. Keep ore mining and relic digging as separate parts of a ruin trip.
Tree Farm orders cost Gols, while local chopping is the free alternative. Dana’s Mining Company also supplies ore through a paid order after its side quest unlocks.
Eufaula Desert Oasis is north of Ingall’s Mine and opens after The Portia Bridge mission. Its fish pool includes Gladiator Fish, Golden Salmon, and Wise Fish.
Current task routes come first, followed by story- and unlock-gated supply routes, then repeatable workshop and gathering farms.
The Eufaula Desert Oasis offers a later-game fish pool that includes Gladiator Fish, Golden Salmon, and Wise Fish.
Fishing at named waters gives access to location-specific catch pools for food, collection, or sale.
Commerce Guild commissions turn workshop materials and production into Gols and reputation.
Copper Ore is an early mine resource used for bars and workshop builds.
Smelting Copper Ore turns a ruin resource into a usable workshop material for builds and orders.
Planter boxes let the Workshop yard produce crops for crafting, cooking, commissions, and sale.
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Copper Ore is an early mine resource used for bars and workshop builds.
Iron Ore supports later workshop crafting and construction after access to the second ruin opens.
Stone and Marble provide basic construction and workshop inputs from field gathering.
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Animal Feces can be collected and used as fertilizer to support crops in planter boxes.
Wood and Hardwood are core workshop materials available through free gathering or paid delivery.
Plant Fiber and wild forage supply useful gathered inputs without a ruin pass or paid order.
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The Eufaula Desert Oasis offers a later-game fish pool that includes Gladiator Fish, Golden Salmon, and Wise Fish.
Fishing at named waters gives access to location-specific catch pools for food, collection, or sale.
Planter boxes let the Workshop yard produce crops for crafting, cooking, commissions, and sale.
Data Discs recovered during ruin exploration can be submitted for research that unlocks workshop plans.
Relic parts can be assembled into artifacts and support collection or museum goals.
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Commerce Guild commissions turn workshop materials and production into Gols and reputation.
Smelting Copper Ore turns a ruin resource into a usable workshop material for builds and orders.
Tree Farm orders provide recurring paid wood deliveries after access is restored through its questline.
Dana’s Mining Company can provide paid ore deliveries after its side quest unlocks.
Iron Bars convert later-tier ruin ore into a workshop-ready material for progression builds.
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The Eufaula Desert Oasis offers a later-game fish pool that includes Gladiator Fish, Golden Salmon, and Wise Fish.
Fishing at named waters gives access to location-specific catch pools for food, collection, or sale.
Commerce Guild commissions turn workshop materials and production into Gols and reputation.
Copper Ore is an early mine resource used for bars and workshop builds.
Smelting Copper Ore turns a ruin resource into a usable workshop material for builds and orders.
Planter boxes let the Workshop yard produce crops for crafting, cooking, commissions, and sale.
Animal Feces can be collected and used as fertilizer to support crops in planter boxes.
Tree Farm orders provide recurring paid wood deliveries after access is restored through its questline.
Dana’s Mining Company can provide paid ore deliveries after its side quest unlocks.
Iron Ore supports later workshop crafting and construction after access to the second ruin opens.
Iron Bars convert later-tier ruin ore into a workshop-ready material for progression builds.
Data Discs recovered during ruin exploration can be submitted for research that unlocks workshop plans.
Relic parts can be assembled into artifacts and support collection or museum goals.
Stone and Marble provide basic construction and workshop inputs from field gathering.
Wood and Hardwood are core workshop materials available through free gathering or paid delivery.
Plant Fiber and wild forage supply useful gathered inputs without a ruin pass or paid order.